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Publishing to 32 bit for iPad Air

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I have been trying to get my app prototype to work on iPad Air. It worked in a previous version of TestFlight, but not since Apple has taken it over.

When I emulate on iPad Air, I get a 64 bit error... and I can get the app to open by using the updated ti.paint module for 64 bit, but the app's drawing functions no longer work.

Of note, if I update the ti.paint module, the app prototype no longer works on 32 bit either.

I don't need the app for anything more than a prototype at this point.

What's the best way to get this to work as a prototype (32 bit) on newer iPads? That way the new development team can see the concepts and design...

I know the app store won't allow it soon, but this version will never make it to the app store anyway. Is there a way to force 32 bit on Ad Hoc?


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