What would be the best (performance wise) and cleanest (code wise) way to facilitate an animation through the images of an imageview via a touchmove
event ? right now i cycle through an array of imageviews. Switching them on and off according to the distance my fingertip traveled. But i think that is quite newbie-ish. Also the perfomance on Android 2.3.3. sucks.
My problem so far is how to determine the velocity and the continuous animation while i slide my finger across the screen.
so how would i accomplish this?
help appreciated :)